Hello, world.
Small beginnings
The plan is simple: build something small, try it, and write down what happens. Some posts will be about Rust. Others will be about game design, a stubborn bug, or a detail that makes a prototype feel better to play.
Code will be written by myself without using AI generation. Everything will be created from scratch.
What to expect
Short development updates
Notes from experiments
Questions worth coming back to
Technical topics
Rust
Bevy
Distributed Systems (unrelated to games, fun nonetheless)
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